Finally starting the star map scene. Currently there are randomly distributed stars and fleets of different colors moving around. Changing the turn makes them do the set movement. There are lots of options on the rules of how to allow the movement between stars and how to restrict it. If ships are able to jump long distances it is hard to try to defend from attacks. It might be nice to have some kind of allowed paths between stars to have at least some kind of choke points. There also might be different kinds of propulsion systems which would enable different ways of moving around. I have some ideas but I have to test them a bit to see how they would work in reality.