Following and movement waypoints

Using realistic physics allows for nice tricks. In the video, you see how one ship flies and floats around while another ship tries to follow it by matching its own velocity and location to the target ship. Once it has achieved the same velocity as its target, it is free to rotate towards the target ship, in order to shoot at it, for example. Using realistic physics also gives rise to many nice side effects like the crash with an asteroid at 1:07. There is also a third ship following the second one to make the video more confusing.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: